You might want to just leave that for the Black Orcs you don’t take Block on first and instead concentrate on using this build to hurt the opponent. Guard will help you maintain your strength advantage and also help out the Goblin Bruisers on the team. The downside to taking Block is that it delays getting other useful skills such as Guard, Mighty Blow, or Stand Firm. This in turn can help them with development, which with their low movement and agility can be a bit slow. It will also get you more knock downs when facing up against opponents that don’t have Block (or Wrestle). My players have been knocked over a few times when opponents have tried an uphill block against my Black Orcs due to the lack of a better option.īrawler also doesn’t prevent turnovers completely, so having Block does make them more reliable. ![]() The downside to Brawler instead of Block is that it leaves you more susceptible when the other team is hitting you. Brawler gives you some cover when performing blocks, especially as you usually are rolling two block dice with your high strength.
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